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General
Basics
- Getting Started
- Game API
- Input API
- Configuration
- Tile Maps
- Resource Management
- Entity Framework
- Control Entities
- User Interface
- utiLITI
- Deployment
- Savegames
- Libraries and Tools
- Glossary
Advanced
- The Particle System
- Dynamic Lighting
- Static Lighting
- Performance Optimization
- Custom MapObjectLoaders
- String Localization
- Object Serialization
- Utility Classes
- Network Communication
- Advanced Entity Knowledge
Tutorials
Import maps
Hit “Map -> Import…”
In the file browser that pops up, navigate to your map file and hit “Open“.
If the import was successful, your map will be rendered in the large map panel, and a new entry to your project’s map list will be made.
Of course, you can select multiple maps to be imported at once.

Last updated 5 years ago
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