Managing (and deploying) the native libraries is only necessary for Controller Support and Accessing the Steamworks library.
The LITIENGINE has some native dependencies that allow supporting Controller Input and access to Steamworks. In case you want to use these features, you can either use a build tool plugin (e.g. the Gradle Natives Plugin) or get the native libraries from the downloadable LITIENGINE package. Either way, you need to add the location of the natives to the .classpath of your project if you want to use the functionality when your Game is being run from within your IDE.
Add the following code to your project's build.gradle
file to extract LITIENGINE's native libraries to the 'libs' folder upon
calling gradle includeNatives
plugins {
id 'com.stehno.natives' version '0.3.1'
}
natives {
configurations = ['runtime']
outputDir = 'libs'
}