Package de.gurkenlabs.litiengine.gui.screens

  • Interface Summary 
    InterfaceDescription
    ScreenChangedListener 
  • Class Summary 
    ClassDescription
    GameScreen
    A default screen implementation that renders the game's current environment.
    Resolution
    Represents the resolution of the game window consisting of the width and height and information about the ratio.
    Resolution.Ratio 
    Resolution.Ratio16x10
    Contains predefined Resolutions with an aspect ratio of 16:10.
    Resolution.Ratio16x9
    Contains predefined Resolutions with an aspect ratio of 16:9.
    Resolution.Ratio4x3
    Contains predefined Resolutions with an aspect ratio of 4:3.
    Resolution.Ratio5x4
    Contains predefined Resolutions with an aspect ratio of 5:4.
    Screen
    Screens are the containers that allow you to organize the visible contents of your game.
    ScreenChangedEvent 
    ScreenManager
    The ScreenManager holds instances of all available screens and handles whenever a different Screen should be shown to the player.