Class Summary Class | Description |
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GameScreen | A default screen implementation that renders the game's current environment. |
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Resolution | Represents the resolution of the game window consisting of the width and height and information about the ratio. |
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Resolution.Ratio | |
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Resolution.Ratio16x10 | Contains predefined Resolutions with an aspect ratio of 16:10. |
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Resolution.Ratio16x9 | Contains predefined Resolutions with an aspect ratio of 16:9. |
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Resolution.Ratio4x3 | Contains predefined Resolutions with an aspect ratio of 4:3. |
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Resolution.Ratio5x4 | Contains predefined Resolutions with an aspect ratio of 5:4. |
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Screen | Screens are the containers that allow you to organize the visible contents of your game. |
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ScreenChangedEvent | |
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ScreenManager | The ScreenManager holds instances of all available screens and handles whenever a different Screen should be shown to the
player. |
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