Package de.gurkenlabs.litiengine.graphics
Interface Summary Interface Description ICamera The Interface ICamera defines methods that allow to determine where entities or tiles are rendered on the current screen.ICamera.FocusChangedListener This listener interface receives focus events for a camera.ICamera.ZoomChangedListener This listener interface receives zoom events for a camera.IRenderable A functional interface which indicates that implementing instances can render some visual content onto a provided graphics context.MapRenderedListener Class Summary Class Description AmbientLight Camera CameraEvent ColorLayer CreatureShadowImageEffect DebugRenderer TheDebugRenderer
class implements default debug rendering and exposes extension points to reder your own debug information via callbacks.EntityRotationImageEffect FocusChangedEvent FreeFlightCamera ImageEffect ImageRenderer This static implementation renders anImage
to a givenGraphics2D
object at the specified screen coordinates.MapRenderedEvent MouseCursor The visual representation of theMouse
in the LITIengine.
It controls the appearance of the rendered cursor and allows to specify offsets from the actual mouse location.OverlayPixelsImageEffect PositionLockCamera The Class LocalPlayerCamera.RenderComponent RenderEngine The 2D Render Engine is used to render texts, shapes and entities at their location in theEnvironment
and with respect to theCamera
location and zoom.RotationImageEffect ShapeRenderer Spritesheet StaticShadowLayer TextRenderer ZoomChangedEvent Enum Summary Enum Description CreatureAnimationState RenderType The RenderType defines how and when something is being rendered by the rendering pipeline of theEnvironment
.StaticShadowType